NP Scaling works fine with both 6.1 ascii and 7.4 binary in my experience. There are some other issues with FBX 7.4 (armature/bone related) but static meshes should work just fine.
NP Scaling works fine with both 6.1 ascii and 7.4 binary in my experience. There are some other issues with FBX 7.4 (armature/bone related) but static meshes should work just fine.