BLE (Bluetooth Low Energy) plugin for Unreal Engine

This is really cool! I don’t have a cycling device so I’m just trying to see if I can discover some other custom devices I have. I’m successfully deploying to a Galaxy Note 9 with the sample app and have changed the cycling power UUID to a custom 128-bit one, but am unable to discover known broadcasting devices. Any idea why that might be? Minimum API version = 21

// BleUtilitiesPluginUnreal\Plugins\BleUtilities\Source\BleUtilities\Private\Java\BleUtilitiesDevice.java
// ---------------------------------------------------------------------------------------------------------------------------------------------
private static final String CUSTOM_SERVICE_UUID_STRING = “xxxx0000-xxxx-xxxx-xxxx-xxxxxxxxxxxx”;
private static final UUID CUSTOM_SERVICE_UUID = UUID.nameUUIDFromBytes(CUSTOM_SERVICE_UUID_STRING.getBytes());