Birds - v3.0 Update

Thanks for your answer !

I was able to easily adapt the sight radius.

About the velocity of the takeoff, it seems that the vertical acceleration stays the same even if I set it to a very low number. The get forward vector changes the direction, but not the speed. Are these variables affecting only the vector direction of the takeoff off maybe ?

Oh yes, you may want to adjust the Jump Z on the Parent Class Blueprint as well. In the Parent Class Folder open “BP_NPC_Bird_Base“ in the character movement section find the Jumping/Falling area (See Image)

That should do it in addition to the velocities in the Task. Hope that helps :slight_smile:

Yes, that worked, thanks !

I also changed the target from wich the vectors are taken and replaced it with the character controller, so the birds fly away from my character instead of their direction.

I might have a few questions in a few days, but right now, it works the way I want.

1 Like

I am planning to buy this, but I wanted to be sure before I purchase it that it can be used for cinematics. Can I just drag and drop this into my project and have a flock of birds flying in the sky? Can I see the flock flying in the viewport while I’m crafting my cinematic? I use the movie render queue and wanted to make sure it would work for that before I made my purchase. So many of these types of things are pretty hard to get working with the movie render queue. Some are really hard to even get working outside of game mode in the viewport, since they were built for games, so I just wanted to be sure before I made such a big purchase.

Good thing you asked. you need to either simulate or play in editor for Birds to work properly.

Thank you for your honesty. Saved me a bunch of money for sure! I’ll take a rain check and come back to buy this if anything changes. I’m hoping more people are looking for the same type of thing, and it comes with a later update. The day that an update comes out that includes this, I will make my purchase.

Hope you have a wonderful week!