CharacterArtist – In my game, I have several enemy BOTs that chase my player. I want the birds to react to the BOTs when they run near the birds (as they do when the player runs near them). Is there a (relatively) simple way to make the blueprints (those with “GetDistanceTo” nodes to the player character) also recognize the enemy BOTs? They have a character BP and a controller separate from the player character/controller, so I can identify them. It seems like it could/should work. But, you’re the authority on it. Thanks again for a super asset.
FuzzyTom