Bink media won't play packaged build

Found an answer on Epic for Indies discord (thanks Bent Vector). For me the fix was simple but unexpected - changing my bink video from 30fps to 24fps. At 24fps (1920x1080), my startup movie now plays correctly in a shipping packaged build (w/ UE5.3).

To help others who stumble across this I’ll post a full list of help that I received. Note that for me I did not have to match these settings exactly, but they may help someone else:

Project:

  • Bink Buffer Mode: Stream,
  • Bink Sound Track: Simple,
  • I DO NOT have my movie included in packaging.,

Asset:

  • Bink Buffer Mode: Stream Until Resident,
  • Simple sound track,
  • Start Immediately: UNCHECKED,

Also, you MUST put the bink file(s) in Content\Movies

bink file info: