Better way to add text to a inspect system

Thanks to reply .
So this is what I have in the BP_MasterInspectObject

123366-c510e9a60a6e853c6e8bd99b41b9a7e9.png

Are you talk about the “TextRender” component? If yes, I tried add the TextRender component, but I cast the inspect at the blueprint, so if I rotate the object (from the BP_MasterInspectObject) this will rotate the TextRenderer too.

(gif showing the inspect)

Today I just think about create a Widget blueprint, add a “Text Block” … call this Widget BP inside the BP_MasterInspectObject and change the text from the “Text Block” inside the BP_MasterInspectObject…

Because I will only duplicate this BP_MasterInspectObject and change the mesh and the text inside him…

But I dont know how to change the text in the Text Block from another blueprint… or if this is a good way to do this kind of stuff