First off, thanks for the suggestion. I’ve used lice tracing to find distance in FPS games but didn’t dawn on me to use the same method for this. I have run into a problem, I’ve created the line trace and as it stand it just reads the distance. I’ve tried a few different ways to use that info to control the z axis position of my camera pawn with no luck. I feel like I need a second person to check my work lol, as I’ve missed the simple solution a few times with this project.
Thanks again Clockwork…