i dont know about ‘best’
but i like actor components, they make sense since a buff will be ‘attached’ to an actor but also, they’re replicated, can handle their own logic like durations and can bind to events or be bound to.
i dont know about ‘best’
but i like actor components, they make sense since a buff will be ‘attached’ to an actor but also, they’re replicated, can handle their own logic like durations and can bind to events or be bound to.