The best solution to detailed objects is LOD. Basically, it reduces the texture resolution and triangle count the farther you go from it. At that distance, the player can’t tell the difference, so it creates a higher quality experience.
The best solution to detailed objects is LOD. Basically, it reduces the texture resolution and triangle count the farther you go from it. At that distance, the player can’t tell the difference, so it creates a higher quality experience.