Best Practices For Footsteps

Well the notify approach is easy and easy to implement as in that if there is no sound then it’s a obvious fix The next step up would be the use of a physics material which can be added to any material type that defines the surface qualities so footsteps sounds can be generated based on the nature of the surface from concrete, metal or ground. You could set up a more complicated procedural trigger but the notify approach is by far the simplest