Best peer to peer network solution for a multiplayer shooter

Thanks so much for all feedbacks given by you ue4 activists. I am very interested in the idea of making a system so that players must pay for their own servers in some way. In that case I would have a solution for dedicated servers. I would really like to find a possible solution since this is a project I love to spend my time on and develop experience over long time to achieve my long term goal. @GarnerP57 @TheJamsh [USER=“23394”]Zhi Kang Shao[/USER] @Manoel.Neto

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