Thanks, also sorry to bother you for one final question, but let’s say I’m using the EOS for its account systems, then linking the Account ID with the database to retrieve the player data for that respective account ID.
Regarding everything you’ve told me, how would the logic work (Do I need RPC or anything like that), where should the logic be located (In an ActorComponent, GameMode, GameInstance, etc), do I need to worry about being logged in requiring to be persistent between levels?