Hi @Mind-Brain! Thank you very much for the suggestion and help. I did try what you suggested doing, but it didn’t help any, the issue is still there ![]()
I think I will just stick to making the AI logic in blueprints and just skip the behavior tree for now. It just seems too buggy for me, maybe it gets some love later idk.
I will deffy try it out later in next project but for this project, I don’t really need the behavior tree as the AI isn’t all that involved and their logic is pretty linear, I just wanted to try it out ![]()
Thank you again for the quick response and help!