Epic Developer Community Forums
Beginoverlap and morphtarget for vehicle
Development
World Creation
vehicle
,
oncomponentbeginover
,
Blueprint
,
question
,
unreal-engine
,
Morph-Target
anonymous_user_6a966be1
(anonymous_user_6a966be1)
November 1, 2015, 7:56am
2
yes for all box collision shapes multi body overlap is true
show post in topic