Yes the injured state has many gameplay possibilities indeed, which can help the player e.g. to withdraw units or complete groups, or decrease the morale to bare minimum.
Meanwhile I have worked mainly on the main menu and in-game menu systems, mini-map, fog-of-war etc. thus made nothing visually interesting to showcase… But finally added something:
A new feature is the group cohesion, where morale drop results in visually worse formation cohesion.