Hello, and thanks everyone;)
Yes I tried make a new Unwrap and then reTexture but it looks similar. But generally I can´t do new Unwrap, because I need my personal UV for next editing in PS.
Maybe I have any misunderstanding with reTextuing. So I tried work differently.
-
test:
I just imported Low poly model and directly go to button Texture. (photos more up shows the result)
settings - fixed texel size
select info panel says:
texture quality 100%
texture utilitization: 24% -
test:
I imported model. Set texturing on maximal texture count. (texture count 8, resolution 16K) - selected all pictures
result = blurry texture
select info panel says:
texture quality 100%
texture utilitization: 24% -
test:
imported model +Set texturing on maximal texture count. (texture count 16, resolution 16K) - selected all pictures
result = blurry texture
select info panel says:
texture quality 100%
texture utilitization: 24% -
test:
imported model +Set texturing on maximal texture count. (texture count 8, resolution 16K) - selected just few photos with best look texture from the closest distance with most cover of format.
result = better not to blurry texture, but any details of textures are missing. And corners of object are blurry
select info panel says:
texture quality 100%
texture utilitization: 24%
all pictures are sharp, shoot on canon EOS mark II or mark IV and too raw (then converted to tiff
- should I have a choose only pictures with texture?