Not sure if this is something you are planning to look into but with forward shading (which will be huge for VR) turned on the splatter effects for the mats don’t render and you are left with the world grid material instead.
Not sure if this is something you are planning to look into but with forward shading (which will be huge for VR) turned on the splatter effects for the mats don’t render and you are left with the world grid material instead.