Great pack, really enjoying playing with it and working out where I can use it with some projects I’m working on. I’ve noticed using the pack really kills performance for my VR projects - in particular it looks like the heavy use of transparencies with the effects is a real performance hog (per https://docs.unrealengine.com/latest/INT/Platforms/VR/ContentSetup/ ) - any chance of having the pack use less intensive options like DitherTemporalAA? If you don’t have access to any VR kit happy to test some things out or send through some performance details if it assists.