You can make the landmower a separate character that has a different movement component that does not use orient rotation.
Then you possess and unposses the mower and your motion changes.
Mind you, in terms of learning and Un-noobing the way you are going about it is better, since you will learn more.
However swapping characters is also a rather basic skill you need to acquire so… maybe try both and don’t discard your initial method until you fully fix that as well…