Instantly bring the classic playground game to life in your Unreal Engine project! A Game of Tag Kit provides a fully functional, multiplayer-ready foundation for creating engaging tag-based games. With three distinct and popular game modes – Classic Tag, Freeze Tag, and Zombie Tag – you can jumpstart development and get players chasing each other in minutes!
DescriptionRemember the thrill of the chase? The strategic dodges? The triumphant tag? This kit captures that excitement and packages it into an easy-to-use Unreal Engine asset. Designed with clear Blueprints and a logical structure, it's perfect for both learning multiplayer game development and rapidly prototyping your own unique tag-inspired experiences.
Whether you're looking to create a quick party game, a fun mini-game for a larger project, or a learning tool for Unreal Engine's multiplayer systems, "A Game of Tag Kit" has you covered.
Key Features:
Multiplayer Ready: Built from the ground up for networked play. Host and join games seamlessly.
Three Exciting Game Modes:
Classic Tag: The timeless version! One player is "Chaser" and must tag "Runners" to pass on the "Chaser" status.
Freeze Tag: "Chaser" players freeze "Runners" upon tagging. "Runners" players can unfreeze their teammates. Can "Chaser" freeze everyone?
Zombie Tag: One "Original Zombie" (Chaser) tries to tag and convert human (Runners" players into more zombies. Humans must survive the growing horde!
Core Gameplay Systems: Includes well-structured Blueprints for:
Game Modes (BP_GM_GameOfTag)
Game States (BP_GS_GameOfTag)
Player Controllers (BP_PC_GameOfTag)
Player States (BP_PS_GameOfTag)
Character (BP_GameOfTag_Character)
User Interface Included:
Main Menu (WBP_MainMenu) for hosting and joining.
Server List (WBP_ServerList) for easy session discovery (functionality assumed).
Loading Screen (WBP_LoadingScreen).
Organized Project Structure: Clearly named folders and assets (Blueprints, Widgets, Levels, VFX, etc.) make navigation and modification straightforward.
Easy to Get Started: Includes a MainMenuLevel – simply open it, set your number of players to 2+ (as Standalone Game), and hit Play!
Foundation for Customization: Use this kit as a solid base. Swap out characters, add new abilities, design unique arenas, or even create entirely new game modes based on the tag mechanic.
Learning Resource: A great example of how to implement common multiplayer game logic in Blueprints.
What's Inside:
Fully replicated Character Blueprint with basic movement.
Blueprint logic for all three game modes, handling player roles, tagging, and win/lose conditions.
Essential UI widgets for game setup and basic feedback.
Organized folders for Blueprints (including Core, Gameplay, Enums, FunctionLibrary, GameInstance, Interfaces), Widgets, Levels, VFX, Characters, Input, and LevelPrototyping.
A pre-configured MainMenuLevel for immediate testing.
Perfect For:
Developers wanting to quickly create a fun, multiplayer tag game.
Learning Unreal Engine's multiplayer framework and Blueprint communication.
Prototyping new game ideas centered around chasing and evasion.
Adding a lighthearted mini-game to a larger project.
Game Jams and rapid development challenges.
⭐ Support the Creator & Get an Enhanced Version on Ko-fi! ⭐
Want to take your game to the next level and support ongoing development? An enhanced version of this kit is available on my Ko-fi page: https://ko-fi.com/ayzyvictorio
The Ko-fi version comes pre-integrated with advanced character movement mechanics from Epic's "Game Animation Sample Project," giving your players more dynamic ways to interact with the environment! This includes:
Climbing
Crouching
Rolling
Vaulting
Strafing
By getting the kit through Ko-fi, you not only get these awesome extra features, but also directly help me create more cool assets and tutorials!
Technical Details:
Built entirely in blueprints.
Network Replicated for multiplayer functionality.