Automating map rename/move

After days of research, settling for a semi automated solution and telling my self I had to let this go, I finally came across this:

originalAsset = unreal.load_object(None, src)
assetTools = unreal.AssetToolsHelpers.get_asset_tools()
assetTools.rename_assets([unreal.AssetRenameData(originalAsset, packagePath, assetName)])
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