Automatically save static meshes after any modification from model editing

A small fix that I think would be helpful. I have been using the new mesh editing tools in UE5 recently and one of the complaints I have is that the meshes don’t always save after I click accept for a change. I would think that accepting the change would save it back to the original model’s file, but it does not do this and if the engine crashes then all the changes to static meshes are lost. Or at least have an option to turn on a save dialog after mesh modifications.