Automated Foot Sync Markers using Animation Modifiers in UE4.16

My apologies, for the huge delay in releasing the blueprints - I’ve been crazy busy with a number of UE4 projects. Good news is that I’ve made quite a few improvements to the Foot Sync Automator, including simplifying the workflow (you no longer have to indicate the axis of travel) as well as support for arcing motion (like lean circles). I promise I will make the blueprints available for download very soon!