Auto landscape materials - are they all the same?

The sample project “The boy and his kite” contains auto-landscape material that is worth checking out. Also Brushify has a good one. You can find good tutorials showing the steps,which I can share it here if you need.
Typically you want these features:

  1. Tiling variation for macro and micro detail
  2. Foliage spawner with noise based variation
  3. Multiple landscape layers, inclusing an eraser layer for creating holes
  4. slope detection for blending snow with rocks or for limiting the areas covered with grass based on the maximum terrain slope angle, for instance.
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