@cannabis.cod3r Just a heads up, real-time analysis is in the works. As far as sampling audio off the sound card, it’s definitely doable but requires you to do the routing yourself. I think the setup is
- Route your system audio output in your OS to a virtual sound card.
- Then have that virtual sound card send the audio to a mic input in UE4.
- Mute output of UE4 audio submix to avoid digital feedback.
I haven’t tried that solution myself, but I’ve heard it work for others.