Audio stops playing randomly

Hi there !

I tested the engine by editing the source code as mentioned above. I launched my project and as I restarted the game as shown in the video, the background music didn’t show up. Also the stat sounds -debug stops working randomly. Only works when used with other debug commands. I used ‘stat soundwaves’.

EDIT : The root of problem is definitely related to some kind of pausing and audio component. I noticed one thing that when I hit the AIs, sometimes they don’t make sound but after hitting them and if I pause and resume the game, the sound plays immediately. Background music still doesn’t work after resuming as above. Another thing is if I spawn the sound actor instead of placing it in level in first place, the everything works fine (at least for now).

I’ll be using the GitHub version of the engine and will be updating the code from there. it will be easier for me to make changes to engine code if such bugs appear.

Hope to get fixes soon … Love u guys !! :smiley: