I’m running through the same issues with Unreal 5.3.2 and 5.4.4.
As you say, I’m wondering if it is a misunderstanding of the AGV setup or something deeper. Have you found anything new since ?
I’m running through the same issues with Unreal 5.3.2 and 5.4.4.
As you say, I’m wondering if it is a misunderstanding of the AGV setup or something deeper. Have you found anything new since ?