it casts to them as the Out Hit Hit Actor.
The woman is attacking our rotating top down hero character:
He is trying to figure out whether he can block:
In this case he can block with dot product < -.5
it casts to them as the Out Hit Hit Actor.
The woman is attacking our rotating top down hero character:
He is trying to figure out whether he can block:
In this case he can block with dot product < -.5
Ok, I did this, and think I figured out the issue. It seems like it’s getting the enemies rotation rather than the players rotation for some reason. But not sure what the fix is.