Hello,
im currently trying to make MainMenu Widget, but I cant solve this alert.
AttachTo: ‘/Game/LoadingWrapper/UEDPIE_0_LoadingWrapperLevel.LoadingWrapperLevel:PersistentLevel.MotionControllerPawn_C_0.DefaultSceneRoot’ is not static (in blueprint “MotionControllerPawn”), cannot attach ‘/Game/LoadingWrapper/UEDPIE_0_LoadingWrapperLevel.LoadingWrapperLevel:PersistentLevel.MotionControllerPawn_C_0.NODE_AddSplineMeshComponent-0’ which is static to it. Aborting.
It still works, but I dont know how to solve it, (is it because Widget Interaction Left and Right use custom Trace Channel, and this should use World Dynamic?)? I’ve tried to set Widget Actor collision to static but doesnt work.
Thank you