AttachRootComponentToActor crashes multiplayer game

Hi ,

I did some more experimenting today with the sample project that you provided, and was unable to see the crash that we originally saw there. Would you be able to provide some updated steps that trigger the crash (either here or via forum PM).

, we have not heard back from you for a while. Would you be able to provide a sample project demonstrating the issue you are seeing so we can compare what is happening there directly with what is happening with the other sample project we have?