So, 4 years later, I found this because I’m having trouble with this behavior. I do it this way, and it attaches and detaches fine. The first time. It seems like once it detaches, i cant get it to reattach. My toggle fires correctly and collision and physics are disabled and re enabled correctly, but the attach actor to component just will not seem to work more than once, its odd.
While I’m waiting on a response, I’m gonna try a different approach and handle all this attaching and detaching behavior from the pawn instead of the pickup actor from the pawn and see if that goes more smoothly.
