You can slap a Gate before the Detach Actor. Once the rotation is done, send an exec pin or custom event to the Open input on the Gate. That’ll make sure your rotation happens first
That’s the best answer I can give you based on your info provided. Idk if the player will be able to Flip Flop from A to B and back to A… because that would be a different setup.
lemme know!
EDIT: Yeah I think I need info on what is happening here gameplay wise.