Attach same actor to itself using BP in Unreal

Thanks for the explanation!

I had already a spawn of class implemented:

That’s in the widget → list of all possible actors to spawn

My actors blok-1 BP is as follow now:

The above part works well, it’s just the below part (for attaching on the already spawned actor to eachother) I didn’t get working.

I don’t know how to set up the attach node?
It gave me the error that I couldn’t attach the blok-1 BP to itself…