Attach same actor to itself using BP in Unreal

Hi, thanks a lot for the quick reply!

I understand what you say in text, but as a newbe to unreal it’s a bit difficult to convert in to BP.

I want to give tags a shot, and looked at some info on YT, but it didn’t work that way. In my spawner I have to set a tag for that actor and everytime this BP is called again, it has to set a new tag right?

So in my to attach actor, I have to look if there’s a specific tag?
I set up my scene now that you can spawn endless the same actor and also dlete them, so how can I handle this?

Thanks!