Can’t you use a “Get Player Character” node with the player index set to 1? Then use it to set the actor in the cable’s Set End Attach To node, setting the component to the player mesh, and the socket to the socket name.
Can’t you use a “Get Player Character” node with the player index set to 1? Then use it to set the actor in the cable’s Set End Attach To node, setting the component to the player mesh, and the socket to the socket name.