Assigning Spline Path to AI after it spawns.

I seriously can not thank you enough! It definitely is a lot of new information as I haven’t had to do this type of thing yet for the game I’ve been working on the past year.

But this is extremely helpful and will help me learn not just how but why.

I sincerely appreciate the time you have taken to give such an in-depth answer and not just a “simple answer.”

I’m using an AI kit from the Marketplace / Fab but the creator is awesome but isn’t always available to help. And it’s vital for some AI to follow the Spline. And in the kit, there is no way to assign Spline paths after they were spawned in. Only if they were already placed in the world.