Assigning an image to button's child set in a container - Widget UMG

Hi Arjun, thank you so much for your time and answer.

I exposed it and I thought I had an eureka moment but got stuck again :joy:

So I got it set in my Construct widget in the container:

Now I’m trying to work out how to expose it in my actor blueprint via an array, so each texture image index is assign to each button.

Should I use a for each loop or something similar?