This is by far the best suggestion.
One detail for UE5: UE4Editor-Cmd.exe is now UnrealEditor-Cmd.exe. Also, if you have a lot of assets, this could take a while.
That being said, this fixed all of my versioning issues. Thanks!
This is by far the best suggestion.
One detail for UE5: UE4Editor-Cmd.exe is now UnrealEditor-Cmd.exe. Also, if you have a lot of assets, this could take a while.
That being said, this fixed all of my versioning issues. Thanks!