[ASSETS] [OPEN SOURCE] Tanks, tracks and N-wheeled vehicles

Here`s wheel wireframe screenshot:
tread_wheel.jpg

I experimented with lot of setups and something quite unexpected happened - when I placed wheels, sprockets, idlers and suspension handlers in line and edited suspension array I achieved this:
47d507e7250b3211c5cb8f45002b9b8dcf98bf83.jpeg

This gave me idea - I`ve edited in array all spline nodes without suspension handler (near sprocket and idler), what in editor looked like this:
47d507e7250b3211c5cb8f45002b9b8dcf98bf83.jpeg

But in game…:
0b7f38cddfc970829cc45772ef9adaabafdc15b6.jpeg

Looks fine and behaves properly, but for me it looks like placeholder :slight_smile:
Sorry for messed pictures, my bad.