One possible cause for this is the project was created before UEFN 26.0. If that was the case, make sure UEFN is closed and navigate to 'Fortnite Projects\PROJECT NAME\Plugins\PROJECT NAME'. In there is a ‘uplugin’ file named after your project. Open that with Notepad or your favorite simple text editor. Add a line that says:
“EnableVerseAssetReflection”:true
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