Not one bit, considering the broken concept of Redirectors to begin with*. The only other kind of broken system I’ve seen in an engine has been requiring uniquely-named assets. At least that didn’t prove so problematic.
*The requirement of a manual means of “Fix Up…” should make it somewhat obvious that the current system needs a re-thinking, or re-working. Perhaps I’m not seeing how useful it is compared to what I’m proposing off the cuff.
As for “doing something wrong”…kinda hard to do something wrong. Your actions can include importing, deleting, moving, copying, creating. Editor prevents you from using same names/deleting things that don’t exist by providing a pretty little UI. The UI prevents you from doing something wrong, unless you’re tampering outside the Editor, which I’m not. Sometimes I might grab something from the Marketplace and simply Adding to Project, then MOVING it into its own folder (all inside Editor), it craps. Sometimes it doesn’t. Most of the time, some assets get moved, some don’t. (Without even opening the assets or assigning/referencing).