Asset import

So I got some free assets for an ongoing unreal project. The existing assets in the project are UASSET files, while the assets I got are .fbx files (3D objects). So can I import them to my project?

Hi @ultranova0520

Fbx is probably the most common imported mesh and unreal can read meshes/materials/skeletons/animations and more from them so go for it

Drag and drop or right click in asset browser and click import at the top

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Thank you! And also can I resize them in Unreal somehow? I imported a bow, which is bigger than the size of my character.

Absolutely 100%, its in the transforms section of the mesh under “Scale”

Best to do this when you create your character blueprint, get that right first make sure its scaled correctly. Then work on the bow to match!

Thank you so much!

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