Assertion failed: PointFaces[PointIndex].Num() >= 3 [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\SkeletalMeshComponentPhysics.cpp] [Line: 3181]

@Online_Learner_zPnmz What does “Add 10DOP” means? I’m getting this crash too after trying out some assets. I find it happens when my character collides with those asset. Weird thing is it stop crashing after I disable clothes physics, but when I tried to enable it the crash returns, and no turning off clothes physics still crashes the game.