Assertion failed: PointFaces[PointIndex].Num() >= 3 [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\SkeletalMeshComponentPhysics.cpp] [Line: 3181]

Tested my buggy project (see link above) in UE 5.5.2 – it still crashes.

BTW, my bug report was silently removed from UE bug-tracker. Sad.