Assertion failed: ComputePipelineState [File:D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12StateCache.cpp] [Line: 1208]

Log file open, 08/23/23 12:06:33
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from …/…/…/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogWindows: Started CrashReportClient (pid=9800)
LogWindows: Enabling Tpause support
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: Crestfallen
LogCore: UnrealTraceServer: Trace store launch successful
LogCore: Initializing trace…
LogCore: Display: Requested channels: ‘cpu,gpu,frame,log,bookmark,screenshot’
LogCore: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform=“Windows”
LogCsvProfiler: Display: Metadata set : config=“Development”
LogCsvProfiler: Display: Metadata set : buildversion=“++UE5+Release-5.2-CL-26001984”
LogCsvProfiler: Display: Metadata set : engineversion=“5.2.1-26001984+++UE5+Release-5.2”
LogCsvProfiler: Display: Metadata set : os=“Windows 10 (22H2) [10.0.19045.3324] "
LogCsvProfiler: Display: Metadata set : cpu=“GenuineIntel|13th Gen Intel(R) Core™ i9-13900KS”
LogCsvProfiler: Display: Metadata set : pgoenabled=“0”
LogCsvProfiler: Display: Metadata set : asan=“0”
LogCsvProfiler: Display: Metadata set : commandline=”" C:\Crestfallen1.0\Crestfallen.uproject""
LogCsvProfiler: Display: Metadata set : loginid=“562554af4e7958ad8ba1b9a774f2953a”
LogCsvProfiler: Display: Metadata set : llm=“0”
LogStats: Stats thread started at 0.306612
LogPluginManager: Adding extension module BinkMediaPlayer from BinkMedia_HoloLens to BinkMedia

LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -8:00, Platform Override: ‘’
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-5B72229342CAA8F4DF2B42BDCDD499E2
Session CrashGUID >====================================================
LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
LogConfig: Display: Loading IOS ini files took 0.03 seconds
LogConfig: Display: Loading Mac ini files took 0.03 seconds
LogConfig: Display: Loading Windows ini files took 0.03 seconds
LogConfig: Display: Loading Android ini files took 0.03 seconds
LogConfig: Display: Loading TVOS ini files took 0.03 seconds
LogConfig: Display: Loading HoloLens ini files took 0.03 seconds
LogConfig: Display: Loading Unix ini files took 0.03 seconds
LogConfig: Display: Loading Linux ini files took 0.03 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin NiagaraFluids
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin GeometryScripting
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin FieldSystemPlugin
LogPluginManager: Mounting Engine plugin PCG
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin Landmass
LogPluginManager: Mounting Engine plugin LiveLinkControlRig
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PCGGeometryScriptInterop
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin Water
LogPluginManager: Mounting Engine plugin WaterExtras
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin Volumetrics
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin DismembermentSystem
LogPluginManager: Mounting Engine plugin EasyMultiSave
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin GLTFImporter
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin AnimationLocomotionLibrary
LogPluginManager: Mounting Engine plugin GameplayInsights
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin AnimationWarping
LogPluginManager: Mounting Engine plugin RigLogic
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin ARUtilities
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin AppleARKit
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin AppleARKitFaceSupport
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Bridge/Content/’ mounted to ‘/Bridge/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/TraceUtilities/Content/’ mounted to ‘/TraceUtilities/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/FX/NiagaraFluids/Content/’ mounted to ‘/NiagaraFluids/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Interchange/Runtime/Content/’ mounted to ‘/Interchange/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/FX/Niagara/Content/’ mounted to ‘/Niagara/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosCaching/Content/’ mounted to ‘/ChaosCaching/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosNiagara/Content/’ mounted to ‘/ChaosNiagara/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/FullBodyIK/Content/’ mounted to ‘/FullBodyIK/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/GeometryScripting/Content/’ mounted to ‘/GeometryScripting/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosClothEditor/Content/’ mounted to ‘/ChaosClothEditor/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/Dataflow/Content/’ mounted to ‘/Dataflow/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosSolverPlugin/Content/’ mounted to ‘/ChaosSolverPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/GeometryCollectionPlugin/Content/’ mounted to ‘/GeometryCollectionPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/FieldSystemPlugin/Content/’ mounted to ‘/FieldSystemPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/PCG/Content/’ mounted to ‘/PCG/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/MeshModelingToolsetExp/Content/’ mounted to ‘/MeshModelingToolsetExp/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/Landmass/Content/’ mounted to ‘/Landmass/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/PCGGeometryScriptInterop/Content/’ mounted to ‘/PCGGeometryScriptInterop/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/PythonScriptPlugin/Content/’ mounted to ‘/PythonScriptPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/Water/Content/’ mounted to ‘/Water/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/WaterExtras/Content/’ mounted to ‘/WaterExtras/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/UVEditor/Content/’ mounted to ‘/UVEditor/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Enterprise/DatasmithContent/Content/’ mounted to ‘/DatasmithContent/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Enterprise/GLTFExporter/Content/’ mounted to ‘/GLTFExporter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/Volumetrics/Content/’ mounted to ‘/Volumetrics/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Developer/AnimationSharing/Content/’ mounted to ‘/AnimationSharing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Marketplace/DismembermentSystem/Content/’ mounted to ‘/DismembermentSystem/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Media/MediaCompositing/Content/’ mounted to ‘/MediaCompositing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Media/MediaPlate/Content/’ mounted to ‘/MediaPlate/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/VirtualProduction/Takes/Content/’ mounted to ‘/Takes/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/BlueprintHeaderView/Content/’ mounted to ‘/BlueprintHeaderView/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/GeometryMode/Content/’ mounted to ‘/GeometryMode/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/GLTFImporter/Content/’ mounted to ‘/GLTFImporter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/SpeedTreeImporter/Content/’ mounted to ‘/SpeedTreeImporter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/MovieScene/SequencerScripting/Content/’ mounted to ‘/SequencerScripting/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/AudioSynesthesia/Content/’ mounted to ‘/AudioSynesthesia/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/AudioWidgets/Content/’ mounted to ‘/AudioWidgets/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/GeometryProcessing/Content/’ mounted to ‘/GeometryProcessing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/MeshModelingToolset/Content/’ mounted to ‘/MeshModelingToolset/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/Metasound/Content/’ mounted to ‘/Metasound/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/ResonanceAudio/Content/’ mounted to ‘/ResonanceAudio/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/WaveTable/Content/’ mounted to ‘/WaveTable/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/Synthesis/Content/’ mounted to ‘/Synthesis/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/ControlRigSpline/Content/’ mounted to ‘/ControlRigSpline/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/IKRig/Content/’ mounted to ‘/IKRig/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/AnimationLocomotionLibrary/Content/’ mounted to ‘/AnimationLocomotionLibrary/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/AnimationWarping/Content/’ mounted to ‘/AnimationWarping/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/RigLogic/Content/’ mounted to ‘/RigLogic/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/ControlRig/Content/’ mounted to ‘/ControlRig/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/2D/Paper2D/Content/’ mounted to ‘/Paper2D/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ObjectMixer/LightMixer/Content/’ mounted to ‘/LightMixer/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ObjectMixer/ObjectMixer/Content/’ mounted to ‘/ObjectMixer/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/AR/ARUtilities/Content/’ mounted to ‘/ARUtilities/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/AR/AppleAR/AppleARKit/Content/’ mounted to ‘/AppleARKit/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/’ mounted to ‘/ConcertSyncClient/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/AR/AppleAR/AppleARKitFaceSupport/Content/’ mounted to ‘/AppleARKitFaceSupport/’
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogWindows: Failed to load ‘WinPixGpuCapturer.dll’ (GetLastError=126)
LogWindows: File ‘WinPixGpuCapturer.dll’ does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use ‘-AttachRenderDoc’ on the cmd line or enable ‘renderdoc.AutoAttach’ in the plugin settings.
LogInit: Using libcurl 7.83.1
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1n
LogInit: - supports HTTP deflate (compression) using libz 1.2.12
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: ++UE5+Release-5.2-CL-26001984
LogInit: Engine Version: 5.2.1-26001984+++UE5+Release-5.2
LogInit: Compatible Engine Version: 5.2.0-25360045+++UE5+Release-5.2
LogInit: Net CL: 25360045
LogInit: OS: Windows 10 (22H2) [10.0.19045.3324] (), CPU: 13th Gen Intel(R) Core™ i9-13900KS, GPU: NVIDIA GeForce RTX 4080
LogInit: Compiled (64-bit): Jun 15 2023 04:29:42
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.29.30151.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.2
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.2/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 35
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 83
LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 6
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 104
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogCoreRedirects: AddRedirect(C:/Crestfallen1.0/Saved/Config/WindowsEditor/NiagaraFluids.ini) has substring redirect /NiagaraSimulationStages/, these are very slow and should be resolved as soon as possible!
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2023.08.23-19.06.34:575][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2023.08.23-19.06.34:575][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2023.08.23-19.06.34:575][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=((“Mobile”, 256)))]] deferred - dummy variable created
[2023.08.23-19.06.34:575][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2023.08.23-19.06.34:575][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2023.08.23-19.06.34:575][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2023.08.23-19.06.34:575][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2023.08.23-19.06.34:575][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2023.08.23-19.06.34:575][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2023.08.23-19.06.34:575][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2023.08.23-19.06.34:575][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2023.08.23-19.06.34:575][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName=“Average”,ToolTip=“Simulates average internet conditions”)]] deferred - dummy variable created
[2023.08.23-19.06.34:575][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName=“Bad”,ToolTip=“Simulates laggy internet conditions”)]] deferred - dummy variable created
[2023.08.23-19.06.34:575][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2023.08.23-19.06.34:575][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
[2023.08.23-19.06.34:575][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
[2023.08.23-19.06.34:575][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2023.08.23-19.06.34:575][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2023.08.23-19.06.34:575][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2023.08.23-19.06.34:575][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2023.08.23-19.06.34:575][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2023.08.23-19.06.34:575][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2023.08.23-19.06.34:575][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2023.08.23-19.06.34:575][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2023.08.23-19.06.34:575][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2023.08.23-19.06.34:576][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2023.08.23-19.06.34:578][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.TSR.History.GrandReprojection:0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2023.08.23-19.06.34:578][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
[2023.08.23-19.06.34:578][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2023.08.23-19.06.34:582][ 0]LogRHI: Using Default RHI: D3D11
[2023.08.23-19.06.34:582][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5
[2023.08.23-19.06.34:582][ 0]LogRHI: Loading RHI module D3D11RHI
[2023.08.23-19.06.34:596][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
[2023.08.23-19.06.34:596][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
[2023.08.23-19.06.34:598][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2023.08.23-19.06.34:598][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1
[2023.08.23-19.06.34:598][ 0]LogD3D11RHI: D3D11 adapters:
[2023.08.23-19.06.34:598][ 0]LogD3D11RHI: Testing D3D11 Adapter 0:
[2023.08.23-19.06.34:598][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 4080
[2023.08.23-19.06.34:598][ 0]LogD3D11RHI: VendorId : 10de
[2023.08.23-19.06.34:598][ 0]LogD3D11RHI: DeviceId : 2704
[2023.08.23-19.06.34:598][ 0]LogD3D11RHI: SubSysId : 51121462
[2023.08.23-19.06.34:598][ 0]LogD3D11RHI: Revision : 00a1
[2023.08.23-19.06.34:598][ 0]LogD3D11RHI: DedicatedVideoMemory : 16844324864 bytes
[2023.08.23-19.06.34:598][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2023.08.23-19.06.34:598][ 0]LogD3D11RHI: SharedSystemMemory : 68566245376 bytes
[2023.08.23-19.06.34:598][ 0]LogD3D11RHI: AdapterLuid : 0 73056
[2023.08.23-19.06.35:185][ 0]LogD3D11RHI: 0. ‘NVIDIA GeForce RTX 4080’ (Feature Level 11_1)
[2023.08.23-19.06.35:186][ 0]LogD3D11RHI: 16064/0/65389 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
[2023.08.23-19.06.35:186][ 0]LogD3D11RHI: Testing D3D11 Adapter 1:
[2023.08.23-19.06.35:186][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver
[2023.08.23-19.06.35:186][ 0]LogD3D11RHI: VendorId : 1414
[2023.08.23-19.06.35:186][ 0]LogD3D11RHI: DeviceId : 008c
[2023.08.23-19.06.35:186][ 0]LogD3D11RHI: SubSysId : 0000
[2023.08.23-19.06.35:186][ 0]LogD3D11RHI: Revision : 0000
[2023.08.23-19.06.35:186][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes
[2023.08.23-19.06.35:186][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2023.08.23-19.06.35:186][ 0]LogD3D11RHI: SharedSystemMemory : 68566245376 bytes
[2023.08.23-19.06.35:186][ 0]LogD3D11RHI: AdapterLuid : 0 76321
[2023.08.23-19.06.35:187][ 0]LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_1)
[2023.08.23-19.06.35:187][ 0]LogD3D11RHI: 0/0/65389 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2023.08.23-19.06.35:187][ 0]LogD3D11RHI: Chosen D3D11 Adapter:
[2023.08.23-19.06.35:187][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 4080
[2023.08.23-19.06.35:187][ 0]LogD3D11RHI: VendorId : 10de
[2023.08.23-19.06.35:187][ 0]LogD3D11RHI: DeviceId : 2704
[2023.08.23-19.06.35:187][ 0]LogD3D11RHI: SubSysId : 51121462
[2023.08.23-19.06.35:187][ 0]LogD3D11RHI: Revision : 00a1
[2023.08.23-19.06.35:187][ 0]LogD3D11RHI: DedicatedVideoMemory : 16844324864 bytes
[2023.08.23-19.06.35:187][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2023.08.23-19.06.35:187][ 0]LogD3D11RHI: SharedSystemMemory : 68566245376 bytes
[2023.08.23-19.06.35:187][ 0]LogD3D11RHI: AdapterLuid : 0 73056
[2023.08.23-19.06.35:187][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
[2023.08.23-19.06.35:187][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2023.08.23-19.06.35:187][ 0]LogHAL: Display: Platform has ~ 128 GB [137132490752 / 137438953472 / 128], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2023.08.23-19.06.35:187][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2023.08.23-19.06.35:187][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2023.08.23-19.06.35:188][ 0]LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]
[2023.08.23-19.06.35:192][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2023.08.23-19.06.35:192][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2023.08.23-19.06.35:192][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2023.08.23-19.06.35:192][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2023.08.23-19.06.35:192][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Crestfallen1.0/Saved/Config/WindowsEditor/Editor.ini]
[2023.08.23-19.06.35:192][ 0]LogInit: Computer: DESKTOP-V2JQKG9
[2023.08.23-19.06.35:192][ 0]LogInit: User: Curtis
[2023.08.23-19.06.35:192][ 0]LogInit: CPU Page size=4096, Cores=24
[2023.08.23-19.06.35:192][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2023.08.23-19.06.35:193][ 0]LogMemory: Memory total: Physical=127.7GB (128GB approx)
[2023.08.23-19.06.35:193][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2023.08.23-19.06.35:193][ 0]LogMemory: Process Physical Memory: 638.99 MB used, 649.63 MB peak
[2023.08.23-19.06.35:193][ 0]LogMemory: Process Virtual Memory: 671.15 MB used, 677.98 MB peak
[2023.08.23-19.06.35:193][ 0]LogMemory: Physical Memory: 6628.95 MB used, 124150.78 MB free, 130779.73 MB total
[2023.08.23-19.06.35:193][ 0]LogMemory: Virtual Memory: 9073.77 MB used, 141161.97 MB free, 150235.73 MB total
[2023.08.23-19.06.35:193][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb=“0”
[2023.08.23-19.06.35:195][ 0]LogWindows: WindowsPlatformFeatures enabled
[2023.08.23-19.06.35:204][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2023.08.23-19.06.35:206][ 0]LogInit: Using OS detected language (en-US).
[2023.08.23-19.06.35:206][ 0]LogInit: Using OS detected locale (en-US).
[2023.08.23-19.06.35:220][ 0]LogTextLocalizationManager: No specific localization for ‘en-US’ exists, so ‘en’ will be used for the language.
[2023.08.23-19.06.35:343][ 0]LogInit: Setting process to per monitor DPI aware
[2023.08.23-19.06.35:359][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2023.08.23-19.06.35:359][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
[2023.08.23-19.06.35:359][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2023.08.23-19.06.35:383][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2023.08.23-19.06.35:383][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2023.08.23-19.06.36:626][ 0]LogRHI: Using Default RHI: D3D11
[2023.08.23-19.06.36:626][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5
[2023.08.23-19.06.36:626][ 0]LogRHI: Loading RHI module D3D11RHI
[2023.08.23-19.06.36:626][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
[2023.08.23-19.06.36:626][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
[2023.08.23-19.06.36:628][ 0]LogWindows: Attached monitors:
[2023.08.23-19.06.36:628][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) → (2560, 1400), device: ‘\.\DISPLAY1’ [PRIMARY]
[2023.08.23-19.06.36:628][ 0]LogWindows: Found 1 attached monitors.
[2023.08.23-19.06.36:628][ 0]LogWindows: Gathering driver information using Windows Setup API
[2023.08.23-19.06.36:628][ 0]LogRHI: RHI Adapter Info:
[2023.08.23-19.06.36:628][ 0]LogRHI: Name: NVIDIA GeForce RTX 4080
[2023.08.23-19.06.36:628][ 0]LogRHI: Driver Version: 537.13 (internal:31.0.15.3713, unified:537.13)
[2023.08.23-19.06.36:628][ 0]LogRHI: Driver Date: 8-14-2023
[2023.08.23-19.06.36:628][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2023.08.23-19.06.36:628][ 0]LogD3D11RHI: GPU DeviceId: 0x2704 (for the marketing name, search the web for “GPU Device Id”)
[2023.08.23-19.06.36:628][ 0]LogRHI: Texture pool is 11244 MB (70% of 16064 MB)
[2023.08.23-19.06.36:628][ 0]LogD3D11RHI: Creating D3DDevice using adapter:
[2023.08.23-19.06.36:628][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 4080
[2023.08.23-19.06.36:628][ 0]LogD3D11RHI: VendorId : 10de
[2023.08.23-19.06.36:628][ 0]LogD3D11RHI: DeviceId : 2704
[2023.08.23-19.06.36:628][ 0]LogD3D11RHI: SubSysId : 51121462
[2023.08.23-19.06.36:628][ 0]LogD3D11RHI: Revision : 00a1
[2023.08.23-19.06.36:628][ 0]LogD3D11RHI: DedicatedVideoMemory : 16844324864 bytes
[2023.08.23-19.06.36:628][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2023.08.23-19.06.36:628][ 0]LogD3D11RHI: SharedSystemMemory : 68566245376 bytes
[2023.08.23-19.06.36:628][ 0]LogD3D11RHI: AdapterLuid : 0 73056
[2023.08.23-19.06.36:689][ 0]LogD3D11RHI: RHI has support for 64 bit atomics
[2023.08.23-19.06.36:689][ 0]LogD3D11RHI: Async texture creation enabled
[2023.08.23-19.06.36:689][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported
[2023.08.23-19.06.36:689][ 0]LogD3D11RHI: Array index from any shader is supported
[2023.08.23-19.06.36:716][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2023.08.23-19.06.36:725][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ’ -ScriptsForProject=“C:/Crestfallen1.0/Crestfallen.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“C:/Crestfallen1.0/Intermediate/TurnkeyReport_0.log” -log=“C:/Crestfallen1.0/Intermediate/TurnkeyLog_0.log” -project=“C:/Crestfallen1.0/Crestfallen.uproject” -platform=all’
[2023.08.23-19.06.36:725][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““C:/Program Files/Epic Games/UE_5.2/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“C:/Crestfallen1.0/Crestfallen.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“C:/Crestfallen1.0/Intermediate/TurnkeyReport_0.log” -log=“C:/Crestfallen1.0/Intermediate/TurnkeyLog_0.log” -project=“C:/Crestfallen1.0/Crestfallen.uproject” -platform=all” ]
[2023.08.23-19.06.36:744][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2023.08.23-19.06.36:744][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2023.08.23-19.06.36:744][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2023.08.23-19.06.36:744][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2023.08.23-19.06.36:744][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2023.08.23-19.06.36:744][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
[2023.08.23-19.06.36:744][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2023.08.23-19.06.36:745][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2023.08.23-19.06.36:746][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2023.08.23-19.06.36:746][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2023.08.23-19.06.36:747][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2023.08.23-19.06.36:772][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android’
[2023.08.23-19.06.36:772][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTC’
[2023.08.23-19.06.36:772][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXT’
[2023.08.23-19.06.36:772][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2’
[2023.08.23-19.06.36:772][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AndroidClient’
[2023.08.23-19.06.36:772][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTCClient’
[2023.08.23-19.06.36:772][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXTClient’
[2023.08.23-19.06.36:772][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2Client’
[2023.08.23-19.06.36:772][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_Multi’
[2023.08.23-19.06.36:772][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_MultiClient’
[2023.08.23-19.06.36:788][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘HoloLens’
[2023.08.23-19.06.36:788][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘HoloLensClient’
[2023.08.23-19.06.36:791][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOS’
[2023.08.23-19.06.36:791][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOSClient’
[2023.08.23-19.06.36:794][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Linux’
[2023.08.23-19.06.36:794][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxEditor’
[2023.08.23-19.06.36:794][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxServer’
[2023.08.23-19.06.36:794][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxClient’
[2023.08.23-19.06.36:797][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64’
[2023.08.23-19.06.36:797][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64Server’
[2023.08.23-19.06.36:797][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64Client’
[2023.08.23-19.06.36:799][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOS’
[2023.08.23-19.06.36:799][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOSClient’
[2023.08.23-19.06.36:808][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’
[2023.08.23-19.06.36:808][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsEditor’
[2023.08.23-19.06.36:808][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’
[2023.08.23-19.06.36:808][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’
[2023.08.23-19.06.36:808][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2023.08.23-19.06.36:814][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2023.08.23-19.06.36:816][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
[2023.08.23-19.06.36:816][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
[2023.08.23-19.06.36:816][ 0]LogTargetPlatformManager: ADPCM
[2023.08.23-19.06.36:816][ 0]LogTargetPlatformManager: PCM
[2023.08.23-19.06.36:818][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
[2023.08.23-19.06.36:818][ 0]LogTargetPlatformManager: BINKA
[2023.08.23-19.06.36:818][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
[2023.08.23-19.06.36:818][ 0]LogTargetPlatformManager: OGG
[2023.08.23-19.06.36:818][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
[2023.08.23-19.06.36:818][ 0]LogTargetPlatformManager: OPUS
[2023.08.23-19.06.36:871][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2023.08.23-19.06.36:874][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2023.08.23-19.06.36:874][ 0]LogTargetPlatformManager: SF_METAL
[2023.08.23-19.06.36:874][ 0]LogTargetPlatformManager: SF_METAL_MRT
[2023.08.23-19.06.36:874][ 0]LogTargetPlatformManager: SF_METAL_TVOS
[2023.08.23-19.06.36:874][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
[2023.08.23-19.06.36:874][ 0]LogTargetPlatformManager: SF_METAL_SM5
[2023.08.23-19.06.36:874][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
[2023.08.23-19.06.36:874][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
[2023.08.23-19.06.36:874][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2023.08.23-19.06.36:874][ 0]LogTargetPlatformManager: PCD3D_SM6
[2023.08.23-19.06.36:874][ 0]LogTargetPlatformManager: PCD3D_SM5
[2023.08.23-19.06.36:874][ 0]LogTargetPlatformManager: PCD3D_ES31
[2023.08.23-19.06.36:874][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
[2023.08.23-19.06.36:874][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2023.08.23-19.06.36:874][ 0]LogTargetPlatformManager: GLSL_150_ES31
[2023.08.23-19.06.36:874][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
[2023.08.23-19.06.36:878][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2023.08.23-19.06.36:878][ 0]LogTargetPlatformManager: VVM_1_0
[2023.08.23-19.06.36:878][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat