Assertion failed: ComputePipelineState [File:D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12StateCache.cpp] [Line: 1208]

But you guys can open the “Project Setting”, selecting “Rendering” , changing the “Targeted RHIs” options “DirectX 12” to “DirectX 11”, then maybe your project will not be crashed

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