Ask Unreal Anything: Physics | September 28, 2022 at 1PM EDT

[Question] In Cascade Particle System, an emitter could detect collision with a list of physical materials, and Paragon characters have a few good examples. For instance, a grenade exploding on water surface would trigger secondary emitters with water droplets. Does Niagara System come with this implementation? If not, are there any plans to implement it?

Thank you.