Ask Unreal Anything: Physics | September 28, 2022 at 1PM EDT

How does one connect Physics Fields to normal Niagara emitters? Not using the chaos Niagara data interface. I just want to have Niagara react accordingly. If a radial field physics impulse goes off how do you connect it to Niagara? There is a field data interface in Niagara but when you add it its currently blank. You cant connect the two. Even in the latest 5.1 builds there are now these Niagara field blueprints but there is no Niagara inputs anywhere so I’m still confused on how to connect the two. I also know there is the sample physics fields in material land but no idea on how the connections should be used. This has also been asked in UDN as well.

Or the support for vector fields in Niagara. There has been little to no support done for it. There is no support for sampling world placed vector fields like Cascade could. Showing us how to either use the new field system with Niagara or getting the vector field implementation up to snuff would be great.
Thanks Jeremy