Hello,
I’m a Game Dev student. I really like programming stuff with blueprints. Just in rare cases, I have to use c++ to complete a task for an exam. However, since now I’m working on a multiplayer project I saw that some stuff has to be done with c++. So my question is what % of c++ methods are already implemented on blueprints and if the % is low or half, is it planning for UE5 to have more unique c++ methods implemented with blueprints?
Thank you