Are there plans to support control rig controls being able to interact with other objects in the scene?
+1! This would also be useful for creating interactions between different characters (e.g. when creating a grapple move). The following features could also be a big help:
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Allow selection and manipulation of items on multiple rigs simultaneously. This includes using a control on one rig, as a pivot point for items on another rig.
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Facilitate passing on data between control rigs (which is possible using control rig component, but a bit difficult outside of gameplay when working in the Editor’s Animation Mode).